He has some powerful weapons and items, as well as a full cache of curative items and the like, so grab whatever you need. This man is the tower's quartermaster, and the only other person who will engage you in conversation here. Before doing that, however, you'll want to head to location B. A vast majority of the tower has been cordoned off due to the demons and monsters running about, so once you cross the door to your right, you'll be locked inside the tower until everything is resolved (indeed, Greagoir warns you of this during your conversation with him). If you're successful in your endeavor, of course.ī: Following your conversation with Greagoir, you're free to explore the little "safe" area around you. If you offer to help them with their demonic possession problem, however, he'll offer his Templars up in return. This should compel Greagoir to pony up some Templars, but not surprisingly, they're a little busy right now. You can speak with him and tell him whatever you want, but ultimately, you'll be able to bring up the treaties the mages signed with the Grey Wardens way back when. Obviously, Greagoir is a little overwhelmed right now, what with evil beings taking control of virtually the entire tower he's charged to protect. A: As soon as you end up at the Mage Tower's entrance, thanks to your "good friend" Carroll, you'll be able to enter into a conversation with Greagoir, the leader of the Templars guarding this tower, and the mages within.
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